Concord launched back in August, and struggled to gain any traction with players—a death sentence for a live service game ...
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Sony closes Concord 11 days post-launch, citing live-service challenges; execs share insights to improve future game ...
Well, diving into the investor presentation and Q&A call, I'd personally put the answers at "yes, and mostly no" in my book.
"With regards to new IP, of course, you don’t know the result until you actually try it," he said. "We probably need to have ...
Sony President Hiroki Totoki reflects on the failure of Concord, citing lack of user testing, siloed organization, and market ...
Sony (NYSE:SONY) announced the closure of Firewalk Studios, just 18 months after acquiring the Bellevue, Washington-based game developer ・After nearly a decade and more than US$400 million in ...
PlayStation parent company Sony has commented on the huge failure of Concord, but the brand is still doubling down on the idea.
Sony has claimed it should have been performing internal tests of Concord earlier than it was to spot the mistakes that led to its disastrous launch. Speaking during a Q&A session part of its latest ...
Sony’s video game business saw impressive growth during the most recent financial quarter, boosted by sales of blockbuster ...
In regards to avoiding future problems in in wake of pulling Concord offline for good, Totoki-san revealed that they “probably need to have a lot of gates, including user testing or internal ...