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Vulkan vs DX12 Red Dead Redemption 2 PC performance analysis with 2070 Super & RX 5700 XT
If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
System76 have outlined some of their plans for upcoming upgrades to the new COSMIC desktop, and I have to admit I'm quite ...
The Khronos Group have released a series of videos today to celebrate 25 years of open standards like OpenGL, Vulkan and more.
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
In a significant advancement for Linux users, Linus Torvalds has officially released Linux 6.19, introducing groundbreaking enhancements that breathe new life into older AMD Radeon GPUs and optimize ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Samsung’s next flagship chip is starting to show up more often in benchmarks, with numbers that are hard to ignore. The ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
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