Because of this pipeline architecture, today's graphics processing units (GPUs ... Converts each vertex into a 2D screen position, and lighting may be applied to determine its color.
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Tom's Hardware on MSNNvidia teams up with Microsoft to put neural shading into DirectX, giving devs access to AI tensor coresMicrosoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use of AI features mixed with shaders in games, and while it may be exclusive ...
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