2025 But let's look at this critically — is John Carmack really that much of a pioneer? Well... yes. Even if he'd stopped at making the id Tech 1 engine that shaped Doom and a legacy of several ...
In Catacomb 3-D, it was a novel idea and the first of its kind. The idea of having the hand present didn’t involve much debate, said John Carmack in our documentary interview. “It felt right ...
When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView 28hd96 color CRT monitor. This cutting-edge display measured 28 inches (25.9 inches viewable ...
From Ars Technica’s interview with John Carmack: Whether the iOS devices will reach that same level of performance before the next console generation ships is quite an interesting question. There are ...
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