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Oculus CTO John Carmack ... plans for a virtual-reality scripting language and environment based on Scheme. This first general preview of the language, according to Carmack, is designed to ...
When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView ... he mentioned that an SGI Infinite Reality graphics system – a highly advanced and incredibly ...
The response among fans has ranged from disdain to anger, but the demonstration had a prominent defender: John Carmack, one of the programmers and co-creators of the original Quake. The Game ...
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