In addition, the newly-rebranded studio say that all future projects will be developed on Unreal Engine, leaving behind the ...
Earlier this year it was reported that 343 Industries was planning to switch from the Slipcase to the Unreal Engine ... officially rebranding as Halo Studios for future projects.
As the Xbox Wire site reveals, Halo Studios is also ditching its in-house Slipspace graphics engine. For its future games, it will now use Epic's Unreal Engine 5. The article quotes the team's ...
Details around Microsoft's early plans for Halo Infinite have been uncovered by a fan, including campaign DLC and a battle ...
Halo Infinite was a bit of a mess. 343 Industries, now known as Halo Studios, had planned a decade's worth of content.
Oblivion released, becoming one of the best games of 2006. Like so many other classics from this era, it seems as if the time ...
Firefight - a mode that was initially introduced all the way back in Halo 3: ODST - is making its return in Halo Infinite.
Major franchises, including Halo and The Witcher 4, have transitioned to Unreal Engine, reinforcing its importance in high-end game development. NVIDIA's prioritization of full DLSS 4 integration ...
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