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Video Games Chronicle
3d
‘We didn’t have resources’: Former PlayStation boss explains why Vita struggled, and what could be next
However, Yoshida said the biggest reason PS Vita failed to attract a significant audience was Sony did not have the development teams to support it concurrently with its home consoles PS3 and PS4.
Push Square
2d
Shuhei Yoshida Reels Off List of Reasons the PS Vita Bombed
Yoshida also reveals that the PS Vita dev kit featured a video out, which allowed developers to plug it into monitors and ...
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