A former GTA 3 developer has been revealing lots of behind-the-scenes details about the classic PS2 trilogy. This time around, Obbe Vermeij has revealed that the PS2's limited memory was why ...
A Sega Dreamcast developer named Falco Girgis (X/@falco_girgis) described the GTA 3 Dreamcast project as follows: “I want everyone to take note that this is NOT a port of the PS2 version.