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OG Fallout lead Tim Cain dusts off a trove of old development photos dating back to 1994 to show 'what development looked like in the '90s'Cain described beginning work on Fallout solo in the middle of 1993, creating the earliest iteration of its iconic 2D isometric engine. Fallout's first full team photo showed just 9 people ...
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With the next Elder Scrolls and Fallout games still years away, here are 6 upcoming total conversion mods for Skyrim and Fallout 4 to get excited aboutI'm the kind of sicko who would rather die than give up Fallout 1 and 2's delicious 2D isometric art, but I can't deny that I'm impressed by the Project Arroyo team's first teasers for its remake ...
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