God of War composer Bear McCreary reveals his shock at the direction Sony Santa Monica wanted the soundtrack to go.
In order to differentiate itself from Intergalactic, Santa Monica Studio's rumored sci-fi game should take the complete ...
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Game Rant on MSNThe Writing May Now Be on the Wall For God of War’s Rumored RemasterGod of War's rumored remaster collection may have missed PlayStation's State of Play, but its inevitable announcement may come at an even better time.
As reported by IGN, Druckmann and Sony Santa Monica's Cory Barlog were both speaking at the D.I.C.E. Summit last week when the question of how their respective teams approach developing characters ...
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The Last of Us Creator Neil Druckmann Says He Never Plans for Sequels: ‘That Requires a Level of Confidence I Don’t Have’Earlier this week at the DICE Summit in Las Vegas, Nevada, Naughty Dog head Neil Druckmann and Sony Santa Monica head Cory Barlog sat down in front of an audience for a chat about a very personal ...
Chronological: If you want to experience Kratos's story in chronological order, then you would start with the prequel game ...
God of War Ragnarok producer Cory Barlog has addressed speculation that the upcoming PlayStation 5 game will be delayed. After originally being announced in September 2020 with an initial release ...
When it comes to game development, some creatives meticulously plan out the sequels before the first game even launches, but ...
Speaking during the DICE summit last week with fellow game developer Cory Barlog, the Last of Us' director was asked: "How do you and your teams approach character development over multiple games?" ...
Speaking during DICE last week alongside God of War’s Cory Barlog, Druckmann, who has been involved in some of Naughty Dog’s biggest titles including Uncharted 4: A Thief’s End and The Last ...
How lucky are we?’” Cory Barlog. Image credit: Hannah Taylor/BAFTA via Getty Images Druckmann then turned a question on Barlog, pointing out Barlog’s storied career in light of the recent ...
As reported by IGN, Druckmann and Sony Santa Monica's Cory Barlog were both speaking at the D.I.C.E. Summit last week when the question of how their respective teams approach developing characters ...
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